At first you have to download and install FMOD Ex Programmers API from http://www.fmod.org/index.php/download.
FMOD is free to use for free application. (have a look at the License)
After the installation is complete (can take some minutes) you can find everything you need in the directory.
The API comes in with support for 3 different languages c/c++, vb and c#.
This includes the API and the examples, sadly there’s only documentation for the C++ API but the API is easy and very equal in all supported languages.
Setting up the environment is a little bit tricky if you have just worked with C# in the last time. So I will document how to setup the environment so it’s ready to use.
- The fist step is to add the directory for the header files.
Begin by right-clicking on the project in the solution explorer and then click on properties(at the bottom).
The Properties Windows will show up, expand Configuration Properties and then choose the point C/C++ it will look like this.

Now type the complete path to the inc folder of the API in the field right of Additional Include Directories
For me the path is
“C:\Programme\FMOD SoundSystem\FMOD Programmers API Win32\api\inc”
I’m on a German OS because of that “Programme” is used instead of “Program Files”.
- Step two add the additional libraries folder
With the Property Window left open click on Linker:

In the field next Additional Library Directories type in the path to the lib folder:
“C:\Programme\FMOD SoundSystem\FMOD Programmers API Win32\api\lib”
Now vs 2008 now where to look for additional libraries so we can add the library we need
- step three: add the library
Expand linker and click on Input:

Under additional dependencies we have to type the correct library since I want to use FMOD with all plugins compiled into the DLL. For visual studio use fmodex_vc.lib
To see what dll’s and libraries are available and when to use them have a look at the documentation.
The last step is simple just get the fmodex.dll from the API directory and copy it into the same folder as your executable.
Path of the .dll:
C:\Programme\FMOD SoundSystem\FMOD Programmers API Win32\api
Now we ready to use FMOD.
Have Fun.